NVIDIA Takes on Cloud Gaming With Newly Introduced NVIDIA GRID
NVIDIA CEO Jen-Hsun Huang took the stage at CES 2013 to introduce all of NVIDIA’s latest projects and of course there had to be some form of gaming news. To the delight of all degrees of gamers, Jen-Hsun Huang announced NVIDIA’s new cloud gaming service: the NVIDIA GRID.
While Jen-Hsun Huang tried to act as if cloud gaming was something new, we’ve all seen it to some degree: OnLive, Gaiki, etc. In fact, NVIDIA GRID was once referred to as NVIDIA GeForce GRID. We’re not really concerned about the fact that cloud gaming isn’t new, however, we’re more excited to see what a long-time gaming player such as NVIDIA can bring to the table.
NIVIDIA will host the games within their NVIDIA GRID rack systen. Each rack hosts 20 GRID servers with 240 GPUs and 200 Tflops. That’s equivalent to 700 Xbox 360 systems in a single rack! The fact that NVIDIA will be handling all of the computing, streamlines our gaming experience to any device of our choosing.
Start a game on your brand new Smart TV and then pick up where you left off on your tablet or mobile device. Cloud gaming has long been something I’ve viewed as the future, however, I still feel there are a number of road blocks keeping it from becoming my go-to gaming source.
Data caps, throttling, expensive plans, and spotty streaming have plagued what could otherwise be an amazing gaming experience. I’m excited to see what NVIDIA can bring to the table, but I fear they too will suffer from the restraints being introduced by carriers, cable providers and the likes.
I’m rooting for you NVIDIA, let’s see what you can do.
More info: NVIDIA Blog